AI Insights · Timothy · April 2025
Top 5 Vikings Games Performance in South America Q1 2025
Explore the performance of the top 5 Vikings-themed games on a unified platform in South America during Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the top Vikings-themed games exhibited varied performance trends across South America on a unified platform. Here's a closer look at the key metrics for each game, based on data from Sensor Tower.
Viking Rise by IGG SINGAPORE PTE. LTD. experienced a fluctuation in weekly revenue, starting at approximately $8.4K and ending the quarter at $7.3K. Weekly downloads showed a decline early in the quarter but rebounded to around 61K by the end of March. Active users increased steadily, reaching about 92K.
For Vikings: War of Clans PvP from Plarium LLC, weekly revenue remained relatively stable, closing the quarter at approximately $3.5K. Downloads were minimal, with a slight uptick to 55 in early March. Active users gradually decreased from 5.7K to 4.2K.
Vikingard by Orienjoy International Company Limited saw weekly revenue peaking at $2.2K in mid-March before settling at $1.9K. Downloads peaked at 6.5K in late January but declined to 1.1K by the end of the quarter. Active users started at 20.3K, peaking mid-quarter, and ending at around 14.3K.
Lucky Buddies from Joyvoo Ltd. exhibited a gradual increase in weekly revenue, peaking at $577 in late February. However, there were no available download or active user metrics for this period.
Finally, Bad North: Jotunn Edition by Raw Fury showed a slight decline in revenue, ending the quarter at $60. Downloads remained low, averaging around 40 per week. Active users fluctuated slightly, ending at 309.
For more detailed insights and data, visit Sensor Tower's platform.